Diablo Immortal’s Next New Class – The Druid! – Launches 3 July
Modasul Web | Sanctuary continues to expand with the Druid joining the fight in Diablo Immortal on 3 July, bringing nature’s fury and ancient magic to the battlefield. As the game’s ninth playable class, the Druid channels primal energy to shape-shift into beasts, command nature’s wrath, and overwhelm foes with versatile, hybrid combat. Free for all players, the Druid offers a new path for those who seek harmony—and destruction—within the wilds.
NEW DRUID, NEW FEEL: The Druids in Immortal are an entirely new breed. Being much more isolated from civilisation than the Druids in other parts of Sanctuary, they have become even more primal, relying on speed as the core focus of their combat. They are the quickest, most agile, snappy, and fluid version of the Druid class Diablo has ever had.
- Transform and Conquer: Shift into powerful animal forms—like the stomping stag or an ‘unkindness’ of ravens—to obliterate your foes with ferocity.
- New Summons like Oak Sage or loyal Wolf Companions, bringing the wild to your side as an unstoppable force of nature.
- Elemental Chaos: Command destructive fire and earth spells like Surging Stone, where thorny monoliths erupt from the ground for devastating area-of-effect damage.
- Primal Power Resource adds a thrilling twist to gameplay, creating devastating opportunities by channeling raw energy into transformations and earth-shattering finishes.
- Year Three Continues: The Epoch of Madness storyline escalates as players venture into the chaotic Sharval Wilds, a sprawling new zone that sets the stage for the resurgence of the Druid. Mark your calendars—on 3 July, the Druid class will be available as a free update for all players
For more information about the Druid class, see the blog here.
See you in Sanctuary!

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Diablo Immortal’s Next New Class – The Druid! – Launches 3 July